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Maya change point of rotation mac hotkey
Maya change point of rotation mac hotkey












maya change point of rotation mac hotkey

In the viewport, drag the control points on the face to move them between the Presets assigned to the blend circle in the Blend panel. There must be at least three Presets assigned, but no more than six can be used. These Preset influences are used to blend their own attributes onto the MetaHuman in the viewport. It also includes options to preview your edits on a selection of character animations.Ĭlicking the Blend button opens the Blend panel (under the Face category) where MetaHuman Presets can be assigned to the influence circle. This includes editing options for sculpting and moving facial geometry. The Viewport Sculpting and Animation Toolbar provides editing and previewing options. * Apple Magic Mouse or equivalent is required to perform these actions. Hair, eyes, and clothing are not affected.

maya change point of rotation mac hotkey

Toggles clay rendering mode for your character's model. Resets a sculpt point to its default position. Set the Sculpting Plane to Screen Plane to move the screen plane towards or away from the camera. Moves the sculpt point on the chosen Sculpting Plane (Closest or Screen Plane). Select one of the preset cameras: face, body, torso, legs, feet, or far (full-body). Option + Hold right-click and drag OR Pinch Pan the camera freely as long as the character is on screen.Īlt + Hold right-click and drag OR Mousewheel scroll Uses the character as a fixed point when moving the camera around it. Move the camera around the current focus point. To change the direction of the light, you can either:Ĭhange the value of the Light Rig Rotation property in the environment selection dropdown.Īdjusts the camera to center on the clicked point. Keep note of the lighting color's Hex Value if you want to reuse it. Note that the background color resets when you select a different environment preset. To change the background color, use the Background Color picker in the environment selection dropdown. Some environments can be further customized by changing the background color and the direction of the light. These include various combinations of backgrounds and lighting presets that simulate indoors, outdoors, and studio conditions. The Viewport Environment and Quality toolbar provides quick access to environment, camera, and lighting presets for the viewport.Ĭhoose from a set of environments to place your MetaHuman into. The Viewport is where you set up, edit, and preview all the changes you make to your MetaHumans in the MetaHuman Creator.














Maya change point of rotation mac hotkey